Wednesday, June 6, 2007

New Basic Game Mechanics

The game mechanics for version 6 have completely changed. Instead of d30's in a very AD&D 2nd edition type game I have moved to a completely d10 based system. Where before you had different rolls using different types of dice there are now only 3 types of rolls, each one using the d10.

The procedural roll is just a roll of the d10. The boundless roll is a roll where if you roll a 1 you roll again and subtract, if you roll a 10 you roll again and add. You continue until you don't roll a 1 or a 10. Lastly there is the trusty percentile roll, which give you a spread of between 1 and 100 (but this roll is only very rarely used.)

These three rolls are used to determine success by meeting or exceeding a target number which is typically set by the referee but can be a character statistic such as the defense rating.

In play testing it seems to work well, but there are some interactions with the armour system that need to be addressed (which I'll write about another time.)

I am curious, however, as to how many people would be interested in having the system switched to be d20 compatible? Let me know your thoughts. I'm not that familiar with the d20 system especially in the D&D 3rd+ edition rules, but I know that it is widely played.

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